CategoryInterviews
Most recent edit on 2005-11-21 22:36:50 by Ike
Additions:
Deletions:
CategoryACIInterview
Edited on 2005-11-21 22:32:11 by Ike
Additions:
CategoryACIInterview
Deletions:
The following 5 pages belong to CategoryInterviews:
CategoryInterviews
Edited on 2005-10-07 00:48:59 by Ike
Deletions:
ACI - Anti Cheat Incorporated
I recently was given a tip about a new and growing member in the fight against online cheating. Having received this tip from a good mate, I decided I would look into it a bit. After all was said and done, I daresay the tip was worth while. The group I'm speaking of is called “Anti Cheat Incorporated”, or simply “ACI”. Going into it I knew little of ACI outside of them being an anti-cheat community, but at the close of our time I had learned quite a bit about their work. Put simply, the group is working hard to curb the cheating situation in the popular online game America’s Army by providing anti-cheat information and support for server admins. I had the opportunity to speak with Reaper, one of the founding members of ACI, in an interview today.
I am always interested to know what course of events leads to the formation of groups like ACI, so naturally my first questions served to fill me in on this area. I found that ACI is fairly new relative to some of the other anti-cheat organizations around, but I found them to be quite good in what they do. They truly are a grassroots organization, finding their start on the ever popular “Tracker” site for America’s Army (AA), and continuing to spread their message one person at a time. According to Reaper, ACI started with himself and another AA player who were fed up with the cheating situation that grew worse in their game by the day. With this in mind, they set out with the goal of creating what is today ACI. Together they built a website and worked on developing Cvar checks, thereby taking their first steps toward halting cheaters. On 6 January 2005 the group that would become known as ACI emerged. At this time the community, calling themselves “Anti Cheat Community”, were knew to the scene and a misunderstanding between the leadership lead to the resignation of one of their founders. This prompted a re-establishment of the community and the renaming of it to “Anti Cheat Incorporated”. Continuing with their grassroots efforts, the team of approximately ten members set out to various forums and sites offering what help they could in the fight on AA cheating. In addition to spreading the word, they delivered the finished product; banned cheaters. ACI took it upon themselves to patrol servers and watch for cheaters. Using Punkbuster screenshots they then sent the server admins cheaters’ information so their ban lists could be updated; something they continue to do today. By doing this they found support amongst the AA community and started to grow. Today ACI protects 25+ AA servers and continues to offer its services to any who wish to participate. ACI protected servers run ACI ban lists and Cvar checks that are updated daily, providing servers with a very real barrier between the communities they serve, and any would-be cheaters.
Reaper describes the cheating problem in AA as terrible, but doesn’t fault Punkbuster like many others in the AA community. He sees Punkbuster as a valuable tool and finds fault not entirely in Punkbuster’s shortcomings, but in the game’s construction.
“Right now, a lot of the problems that are blocking Punkbuster from working in America’s Army are to do with the way the game is coded” -Reaper
He went on to elaborate as to just how vulnerable the game really is as it exists today, but in spite of this he seams confident that the upgrade of AA from 2.4 to 2.5, set to be released sometime next week, will fill a lot of the holes in the game’s programming. With this release, Reaper thinks that their job may just get a lot easier. That aside, he says ACI plans to continue offering what help it can to the AA community. The future of ACI is still in the planning phase, but may include more extensive protection and support, further expansion, and perhaps support for additional games. There has been talk of moving into Ravenshield and Battlefield 2, Reaper reports, however at this point AA remains their primary area. Currently ACI serves their members within the AA community, hopes to gain members throughout, and have no plans to the contrary.
If you are interested in becoming an ACI member, visit them at www.anticheatinc.com
Ike
Counter-Hack
Edited on 2005-10-07 00:47:19 by Ike [Interview with ACI founder, Reaper]
Additions:
The following 5 pages belong to CategoryInterviews:
Deletions:
The following 5 pages belong to CategoryInterviews:
Edited on 2005-10-07 00:46:16 by Ike [Interview with ACI founder, Reaper]
Additions:
The following 5 pages belong to CategoryInterviews:
ACI - Anti Cheat Incorporated
I recently was given a tip about a new and growing member in the fight against online cheating. Having received this tip from a good mate, I decided I would look into it a bit. After all was said and done, I daresay the tip was worth while. The group I'm speaking of is called “Anti Cheat Incorporated”, or simply “ACI”. Going into it I knew little of ACI outside of them being an anti-cheat community, but at the close of our time I had learned quite a bit about their work. Put simply, the group is working hard to curb the cheating situation in the popular online game America’s Army by providing anti-cheat information and support for server admins. I had the opportunity to speak with Reaper, one of the founding members of ACI, in an interview today.
I am always interested to know what course of events leads to the formation of groups like ACI, so naturally my first questions served to fill me in on this area. I found that ACI is fairly new relative to some of the other anti-cheat organizations around, but I found them to be quite good in what they do. They truly are a grassroots organization, finding their start on the ever popular “Tracker” site for America’s Army (AA), and continuing to spread their message one person at a time. According to Reaper, ACI started with himself and another AA player who were fed up with the cheating situation that grew worse in their game by the day. With this in mind, they set out with the goal of creating what is today ACI. Together they built a website and worked on developing Cvar checks, thereby taking their first steps toward halting cheaters. On 6 January 2005 the group that would become known as ACI emerged. At this time the community, calling themselves “Anti Cheat Community”, were knew to the scene and a misunderstanding between the leadership lead to the resignation of one of their founders. This prompted a re-establishment of the community and the renaming of it to “Anti Cheat Incorporated”. Continuing with their grassroots efforts, the team of approximately ten members set out to various forums and sites offering what help they could in the fight on AA cheating. In addition to spreading the word, they delivered the finished product; banned cheaters. ACI took it upon themselves to patrol servers and watch for cheaters. Using Punkbuster screenshots they then sent the server admins cheaters’ information so their ban lists could be updated; something they continue to do today. By doing this they found support amongst the AA community and started to grow. Today ACI protects 25+ AA servers and continues to offer its services to any who wish to participate. ACI protected servers run ACI ban lists and Cvar checks that are updated daily, providing servers with a very real barrier between the communities they serve, and any would-be cheaters.
Reaper describes the cheating problem in AA as terrible, but doesn’t fault Punkbuster like many others in the AA community. He sees Punkbuster as a valuable tool and finds fault not entirely in Punkbuster’s shortcomings, but in the game’s construction.
“Right now, a lot of the problems that are blocking Punkbuster from working in America’s Army are to do with the way the game is coded” -Reaper
He went on to elaborate as to just how vulnerable the game really is as it exists today, but in spite of this he seams confident that the upgrade of AA from 2.4 to 2.5, set to be released sometime next week, will fill a lot of the holes in the game’s programming. With this release, Reaper thinks that their job may just get a lot easier. That aside, he says ACI plans to continue offering what help it can to the AA community. The future of ACI is still in the planning phase, but may include more extensive protection and support, further expansion, and perhaps support for additional games. There has been talk of moving into Ravenshield and Battlefield 2, Reaper reports, however at this point AA remains their primary area. Currently ACI serves their members within the AA community, hopes to gain members throughout, and have no plans to the contrary.
If you are interested in becoming an ACI member, visit them at www.anticheatinc.com
Ike
Counter-Hack
CategoryInterviews
Deletions:
When creating such pages, be sure to include CategoryInterviews at the bottom of each page, so that page shows listed.
The following 5 pages belong to CategoryInterviews:
List of all categories
Oldest known version of this page was edited on 2005-08-17 19:23:53 by WikiAdmin []
When creating such pages, be sure to include CategoryInterviews at the bottom of each page, so that page shows listed.
The following 5 pages belong to CategoryInterviews:
List of all categories
Additions:
Deletions:
CategoryACIInterview
Edited on 2005-11-21 22:32:11 by Ike
Additions:
CategoryACIInterview
Deletions:
The following 5 pages belong to CategoryInterviews:
| interview001 | Interview002 |
| Interview005 | Interview003 |
| Interview004 |
CategoryInterviews
Edited on 2005-10-07 00:48:59 by Ike
Deletions:
ACI - Anti Cheat Incorporated
I recently was given a tip about a new and growing member in the fight against online cheating. Having received this tip from a good mate, I decided I would look into it a bit. After all was said and done, I daresay the tip was worth while. The group I'm speaking of is called “Anti Cheat Incorporated”, or simply “ACI”. Going into it I knew little of ACI outside of them being an anti-cheat community, but at the close of our time I had learned quite a bit about their work. Put simply, the group is working hard to curb the cheating situation in the popular online game America’s Army by providing anti-cheat information and support for server admins. I had the opportunity to speak with Reaper, one of the founding members of ACI, in an interview today.
I am always interested to know what course of events leads to the formation of groups like ACI, so naturally my first questions served to fill me in on this area. I found that ACI is fairly new relative to some of the other anti-cheat organizations around, but I found them to be quite good in what they do. They truly are a grassroots organization, finding their start on the ever popular “Tracker” site for America’s Army (AA), and continuing to spread their message one person at a time. According to Reaper, ACI started with himself and another AA player who were fed up with the cheating situation that grew worse in their game by the day. With this in mind, they set out with the goal of creating what is today ACI. Together they built a website and worked on developing Cvar checks, thereby taking their first steps toward halting cheaters. On 6 January 2005 the group that would become known as ACI emerged. At this time the community, calling themselves “Anti Cheat Community”, were knew to the scene and a misunderstanding between the leadership lead to the resignation of one of their founders. This prompted a re-establishment of the community and the renaming of it to “Anti Cheat Incorporated”. Continuing with their grassroots efforts, the team of approximately ten members set out to various forums and sites offering what help they could in the fight on AA cheating. In addition to spreading the word, they delivered the finished product; banned cheaters. ACI took it upon themselves to patrol servers and watch for cheaters. Using Punkbuster screenshots they then sent the server admins cheaters’ information so their ban lists could be updated; something they continue to do today. By doing this they found support amongst the AA community and started to grow. Today ACI protects 25+ AA servers and continues to offer its services to any who wish to participate. ACI protected servers run ACI ban lists and Cvar checks that are updated daily, providing servers with a very real barrier between the communities they serve, and any would-be cheaters.
Reaper describes the cheating problem in AA as terrible, but doesn’t fault Punkbuster like many others in the AA community. He sees Punkbuster as a valuable tool and finds fault not entirely in Punkbuster’s shortcomings, but in the game’s construction.
“Right now, a lot of the problems that are blocking Punkbuster from working in America’s Army are to do with the way the game is coded” -Reaper
He went on to elaborate as to just how vulnerable the game really is as it exists today, but in spite of this he seams confident that the upgrade of AA from 2.4 to 2.5, set to be released sometime next week, will fill a lot of the holes in the game’s programming. With this release, Reaper thinks that their job may just get a lot easier. That aside, he says ACI plans to continue offering what help it can to the AA community. The future of ACI is still in the planning phase, but may include more extensive protection and support, further expansion, and perhaps support for additional games. There has been talk of moving into Ravenshield and Battlefield 2, Reaper reports, however at this point AA remains their primary area. Currently ACI serves their members within the AA community, hopes to gain members throughout, and have no plans to the contrary.
If you are interested in becoming an ACI member, visit them at www.anticheatinc.com
Ike
Counter-Hack
Edited on 2005-10-07 00:47:19 by Ike [Interview with ACI founder, Reaper]
Additions:
The following 5 pages belong to CategoryInterviews:
| interview001 | Interview002 |
| Interview005 | Interview003 |
| Interview004 |
Deletions:
The following 5 pages belong to CategoryInterviews:
| interview001 | Interview002 | Interview005 | Interview003 | Interview004 |
Edited on 2005-10-07 00:46:16 by Ike [Interview with ACI founder, Reaper]
Additions:
The following 5 pages belong to CategoryInterviews:
| interview001 | Interview002 | Interview005 | Interview003 | Interview004 |
ACI - Anti Cheat Incorporated
I recently was given a tip about a new and growing member in the fight against online cheating. Having received this tip from a good mate, I decided I would look into it a bit. After all was said and done, I daresay the tip was worth while. The group I'm speaking of is called “Anti Cheat Incorporated”, or simply “ACI”. Going into it I knew little of ACI outside of them being an anti-cheat community, but at the close of our time I had learned quite a bit about their work. Put simply, the group is working hard to curb the cheating situation in the popular online game America’s Army by providing anti-cheat information and support for server admins. I had the opportunity to speak with Reaper, one of the founding members of ACI, in an interview today.
I am always interested to know what course of events leads to the formation of groups like ACI, so naturally my first questions served to fill me in on this area. I found that ACI is fairly new relative to some of the other anti-cheat organizations around, but I found them to be quite good in what they do. They truly are a grassroots organization, finding their start on the ever popular “Tracker” site for America’s Army (AA), and continuing to spread their message one person at a time. According to Reaper, ACI started with himself and another AA player who were fed up with the cheating situation that grew worse in their game by the day. With this in mind, they set out with the goal of creating what is today ACI. Together they built a website and worked on developing Cvar checks, thereby taking their first steps toward halting cheaters. On 6 January 2005 the group that would become known as ACI emerged. At this time the community, calling themselves “Anti Cheat Community”, were knew to the scene and a misunderstanding between the leadership lead to the resignation of one of their founders. This prompted a re-establishment of the community and the renaming of it to “Anti Cheat Incorporated”. Continuing with their grassroots efforts, the team of approximately ten members set out to various forums and sites offering what help they could in the fight on AA cheating. In addition to spreading the word, they delivered the finished product; banned cheaters. ACI took it upon themselves to patrol servers and watch for cheaters. Using Punkbuster screenshots they then sent the server admins cheaters’ information so their ban lists could be updated; something they continue to do today. By doing this they found support amongst the AA community and started to grow. Today ACI protects 25+ AA servers and continues to offer its services to any who wish to participate. ACI protected servers run ACI ban lists and Cvar checks that are updated daily, providing servers with a very real barrier between the communities they serve, and any would-be cheaters.
Reaper describes the cheating problem in AA as terrible, but doesn’t fault Punkbuster like many others in the AA community. He sees Punkbuster as a valuable tool and finds fault not entirely in Punkbuster’s shortcomings, but in the game’s construction.
“Right now, a lot of the problems that are blocking Punkbuster from working in America’s Army are to do with the way the game is coded” -Reaper
He went on to elaborate as to just how vulnerable the game really is as it exists today, but in spite of this he seams confident that the upgrade of AA from 2.4 to 2.5, set to be released sometime next week, will fill a lot of the holes in the game’s programming. With this release, Reaper thinks that their job may just get a lot easier. That aside, he says ACI plans to continue offering what help it can to the AA community. The future of ACI is still in the planning phase, but may include more extensive protection and support, further expansion, and perhaps support for additional games. There has been talk of moving into Ravenshield and Battlefield 2, Reaper reports, however at this point AA remains their primary area. Currently ACI serves their members within the AA community, hopes to gain members throughout, and have no plans to the contrary.
If you are interested in becoming an ACI member, visit them at www.anticheatinc.com
Ike
Counter-Hack
CategoryInterviews
Deletions:
Interviews
This Category contains ...When creating such pages, be sure to include CategoryInterviews at the bottom of each page, so that page shows listed.
The following 5 pages belong to CategoryInterviews:
| interview001 | Interview002 |
| Interview005 | Interview003 |
| Interview004 |
List of all categories
Oldest known version of this page was edited on 2005-08-17 19:23:53 by WikiAdmin []
Page view:
Interviews
This Category contains ...When creating such pages, be sure to include CategoryInterviews at the bottom of each page, so that page shows listed.
The following 5 pages belong to CategoryInterviews:
| interview001 | Interview002 |
| Interview005 | Interview003 |
| Interview004 |
List of all categories
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